Continuing with my Fall of zaq series, here are the seeds I checked out that didn't make the cut:
| zaq33 | All Biomes, Boring -- some nice river valleys | 
| zaq32 | All Biomes, Boring -- tons of trees | 
| [-219.83.21] village, x11, guard tower, water well, built on hill, near other village (due west across desert) | |
| zaq31 | All Biomes, Boring -- one giant cove, land mostly on east side of map in one big long strip | 
| zaq30 | All Biomes, Boring | 
| zaq29 | All Biomes, Boring | 
| [-358.65.-48] sweet cave | |
| zaq28 | All Biomes, Boring | 
| [314.66.-270] x2 dead drops into underground ravine | |
| zaq27 | All Biomes, Boring | 
| [0.96.0] small extreme mountain biome | |
| zaq26 | All Biomes, Boring | 
| [355.26.148] nice ravine and cave system | |
| zaq25 | Handful of islands, one nice jungle island | 
| zaq24 | All Biomes, Boring | 
| zaq23 | A few cool spots | 
| [-125.36.274] dungeon, zombies, x8 red stone, x4 gun powder [-372.98.148] medium floater [263.71.-10] cliff dive into deep ravine, Y=16]  | 
|
| zaq22 | Remote archipelago with tons of water | 
| [260.90.396] small floating mushroom island [-344.151.19] huge mushroom island  | 
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